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Bad Ice-Cream 3
- Action
- Co-op
Keyboard
Bad Ice-Cream 3 is the third and final installment in the Bad Ice-Cream series. It was released on December 20th 2013 and was confirmed to be in development in Nitrome's Blog post on December 11th 2013.[1] The game was made HTML5 compatible on June 29, 2020, being the third game to be ported to said engine.
Controls[edit | edit source]
Player one
- - Move
- - Action
Player two
- - Move
- - Action
Gameplay[edit | edit source]
The objective of every level of Bad Ice-Cream 3 is the same as that of its past two games - collect all fruits on the screen while avoiding various enemies. The player has two or more groups of fruits that they must pick. As the enemies cannot be destroyed, they must be avoided.
Levels[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info. (Needed: Missing interactive objects.)
Level 1[edit | edit source]
In this level the udder cow can slowly break the ice blocks, so the player can easily get to the level's first fruits. However, after collecting all the lemons, two of the fourteen oranges appear near the udder cow's position.
There are tall cacti, rock walls and some bushes.
- Enemies:
- 16 lemons
- 14 oranges
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Level 2[edit | edit source]
In this level the player can easily avoid the starfish, but he/she must be move quickly and be careful when it starts to create snow starfishes.
There are two blue pipes that teleport the player when they enter inside of them, rock walls, and four signals and a track.
- Enemies:
- 1 starfish
- 8 bananas
- 4 lemons
- 14 oranges
- 13 watermelons
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Level 3[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid the cactus enemies when they are angry and when they are moving. These enemies can break ice blocks, so the player does not need to break them.
Rock walls and tall cacti serve as scenery in the level.
- Enemies:
- 6 grapes
- 6 kiwis
- 12 lemons
- 24 watermelons
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Provided ID could not be validated. |
Level 4[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid a sandworm. The sandworm can burrow under the ground. The player can stand over metal tiles in order to be impervious to the sandworm while it is underground, as it cannot harm the player while they stand on metal tiles.
The scenery in this level consists of blue walls, trees and grey pipes
- Enemies:
- 1 sandworm
- Four pomegranates
- Fourteen grapes
- Four lemons
- Two pineapples
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Level 5[edit | edit source]
In this level the player must avoid peppermints. The player can easily avoid them by shooting ice that will make them change the direction they walk.
The scenery of this level is made up of rock walls, a door made of wood and two wooden letters that read "Candy mines".
- Enemies:
- 20 peppermints
- 8 green apples
- 8 peaches
- 8 bananas
- 4 kiwis
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Provided ID could not be validated. |
Level 6[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid a blue cow and the green trolls. The player can trap both types of enemies because they both lack the ability to break ice blocks. This makes the level easier.
The scenery of this level consists of vanilla and strawberry big ice-creams that are on walls, rails, rock walls. Along with this, there is a big troll made of snow.
- Enemies:
- 1 blue cow
- 4 green trolls
- 12 lemons
- 8 oranges
- 24 watermelons
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Provided ID could not be validated. |
Level 7[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid the blue squid. The player cannot trap this enemy, and it is capable of breaking lines of ice blocks. The fruits are inside ice blocks that the player must break.
The scenery in this level consists of rock walls, big coloured eggs, red and white lollypops and sweets.
- Enemies:
- 6 bananas
- 4 grapes
- 7 watermelons
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Provided ID could not be validated. |
Level 8[edit | edit source]
The player must avoid the starfish, but must also be careful because there is ice at the middle of the map. The player has to move fast and not let starfish close to the ice wall, as this increases risks of collision. This must be done while collecting fruit on the ice.
The best way to keep starfish away from the ice blocks is not to stop, since when starfish is in the same spot as the player, it will come towards them.
Scenery in this level is made up of ice blocks, ice ground, rock walls, trees, a lollypop and other sweets.
- Enemies:
- 1 starfish
- 2 apples
- 3 bananas
- 4 grapes
- 4 watermelons
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Provided ID could not be validated. |
Level 9[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid two cows that are trapped. Although there are teleporter blocks in the levels, udder cows do not know how to use them.
Rock walls, teleporter blocks, metal walls and a signal make up this levels scenery.
- Enemies:
- 4 apples
- 8 peaches
- 4 kiwifruits
- 4 pineapples
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Provided ID could not be validated. |
Level 10[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid two boots, boots which cannot be trapped. Behind the giant sign is a secret passage.
Scenery is of the level consists of red dice with white points, rock walls, a thick cactus, a tall thin cactus, and a sign that reads "WELCOME To Fabuluous DAIRY DESERT".
- Enemies:
- 2 boots
- 12 lemons
- 10 oranges
- 16 strawberries
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Provided ID could not be validated. |
Level 11[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level, the player enters inside the casino of level 10. The player must avoid a red starfish that appears at the middle of the level.
The scenery of this level is four groups of gambling chips and neon signs on the wall.
- Enemies:
- Interactive objects:
- 10 bananas
- 14 cherries
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Provided ID could not be validated. |
Level 12[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
This is the second part of the casino. Blue brick walls, palm trees, bushes and three slot machines serve as this level's scenery.
- Enemies:
- 16 cactus fruit
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Provided ID could not be validated. |
Level 13[edit | edit source]
- Enemies:
- 1 duck
- 16 bananas
- 16 grapes
- 6 pineapples
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Provided ID could not be validated. |
Level 14[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid the mimic alien.
- Enemies:
- Fruits:
- 16 lemons
- 6 pears
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Provided ID could not be validated. |
Level 15[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid a group of mimic aliens
- Enemies:
- Fruits:
- 8 bananas
- 16 grapes
- 4 pears
Video |
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Provided ID could not be validated. |
Level 16[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid peppermints, which they have balloons. There is also a UFO.
- Enemies:
- Fruits:
- 20 bananas
- 8 kiwis
- 10 pineapples
- 4 dragonfruit
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Provided ID could not be validated. |
Level 17[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid peppermints again. There are invisible blocks and ice blocks blocking the peppermints.
- Enemies:
- Fruits:
- 8 bananas
- 8 grapes
- 8 watermelons
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Provided ID could not be validated. |
Level 18[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid sandworms.
- Enemies:
- Fruits:
- 10 apples
- 16 peaches
- 6 peppers
Video |
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Provided ID could not be validated. |
Level 19[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid peppermints. There are speed up tiles that both the player and peppermints can use to move at a fast speed.
- Enemies:
- 10 peppermints
- Fruits:
- 10 apples
- 20 grapes
- 7 kiwis
- 4 strawberries
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Provided ID could not be validated. |
Level 20[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid udder cows and cactus enemies. The udder cows cannot slide on the ice floor, but the player can. The udder cows become stuck when the cactus enemies wake up and move.
- Enemies:
- Fruits:
- 4 pomegranates
- 8 lemons
- 8 strawberries
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Provided ID could not be validated. |
Level 21[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
In this level the player must avoid peppermints with balloons. These enemies constantly walk into teleporters in the room and will be teleported to the opposite side of the room. The UFO appears again.
- Enemies:
- Fruits:
- 16 kiwis
- 24 strawberries
- 8 dragonfruit
Video |
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Provided ID could not be validated. |
Level 22[edit | edit source]
In this level the player has to avoid a starfish and cactus enemies.
- Enemies:
- 1 starfish
- 24 cactus monsters
- Fruits:
- 12 peaches
- 16 bananas
- 12 grapes
- 16 lemons
- 12 watermelons
Video |
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Provided ID could not be validated. |
Level 23[edit | edit source]
In this level the player has to avoid a group of buckets.
- Enemies:
- 11 buckets
- Fruits:
- 8 bananas
- 16 grapes
- 16 lemons
- 24 oranges
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Provided ID could not be validated. |
Level 24[edit | edit source]
In this level the player must avoid boots.
- Enemies:
- 2 boots
- Fruits:
- 20 pomegranates
- 20 oranges
- 8 pineapples
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Provided ID could not be validated. |
Level 25[edit | edit source]
In this level the player has to avoid peppermints and a narwhal.
- Enemies:
- 7 peppermints
- 1 Narwhal
- Fruits:
- 4 bananas
- 8 grapes
- 8 lemons
- 2 pears
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Provided ID could not be validated. |
Level 26[edit | edit source]
In this level the player has to avoid boots.
- Enemies:
- 4 boots
- Fruits:
- 16 blueberries
- 4 coffee beans
- 8 pears
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Provided ID could not be validated. |
Level 27[edit | edit source]
In this level the player has to avoid a blue cow and a mimic alien.
- Enemies:
- 1 blue cow
- 1 mimic alien
- Fruits:
- 6 bananas
- 6 grapes
- 8 lemons
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Provided ID could not be validated. |
Level 28[edit | edit source]
In this level the player has to avoid warthogs.
- Enemies:
- 2 warthogs
- Fruits:
- 14 pomegranates
- 12 cactus fruit
- 8 pineapples
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Provided ID could not be validated. |
Level 29[edit | edit source]
In this level the player has to avoid sandworms.
- Enemies:
- Fruits:
- 48 apples
- 16 peaches
- 4 coffee beans
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Provided ID could not be validated. |
Level 30[edit | edit source]
In this level the player has to avoid blue cows and cactus enemies.
- Enemies:
- Fruits:
- 5 apples
- 12 peaches
- 24 bananas
- 16 cherries
Video |
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Provided ID could not be validated. |
Level 31[edit | edit source]
In this level the player has to avoid an udder cow and group of mimic aliens.
- Enemies:
- Fruits:
- 16 apples
- 8 carrots
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Provided ID could not be validated. |
Level 32[edit | edit source]
In this level the player has to avoid sandworms and peppermints with balloons.
- Enemies:
- Fruits:
- 20 apples
- 4 coffee beans
- 12 bananas
- 20 grapes
Video |
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Provided ID could not be validated. |
Level 33[edit | edit source]
In this level the player has to avoid red starfish. There is a windmill of the player get through there.
- Enemies:
- Fruits:
- 16 bananas
- 16 grapes
- 14 watermelons
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Provided ID could not be validated. |
Level 34[edit | edit source]
In this level the player has to avoid blue cows and cactus enemies.
- Enemies:
- 2 blue cows
- 10 cactus monsters
- Fruits:
- 12 bananas
- 8 grapes
- 12 lemons
- 12 watermelons
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Provided ID could not be validated. |
Level 35[edit | edit source]
In this level the player has to avoid green squids.
- Enemies:
- Fruits:
- 3 peaches
- 3 blueberries
- 3 bananas
- 3 kiwis
- 3 pineapples
- 3 strawberries
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Provided ID could not be validated. |
Level 36[edit | edit source]
In this level the player has to avoid udder cows.
- Enemies:
- Fruits:
- 4 carrots
- 4 oranges
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Provided ID could not be validated. |
Level 37[edit | edit source]
In this level the player has to avoid a yellow cow and cactus enemies.
- Enemies:
- Fruits:
- 24 apples
- 8 blueberries
- 1 grape
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Provided ID could not be validated. |
Level 38[edit | edit source]
In this level the player has to avoid a mosquito and cactus enemies.
- Enemies:
- 1 mosquito
- 10 cactus monsters
- Fruits:
- 24 cherries
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Provided ID could not be validated. |
Level 39[edit | edit source]
In this level the player has to avoid an udder cow.
- Enemies:
- Fruits:
- 6 peppers
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Provided ID could not be validated. |
Level 40[edit | edit source]
In this level the player has to avoid a group of mimic aliens.
- Enemies:
- Fruits:
- 8 apples
- 8 peaches
- 10 cactus fruit
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Provided ID could not be validated. |
Level 41[edit | edit source]
Incomplete section. You can help by adding missing info.
This level is filled with lots of mimic aliens and it is also the only level where avocados appear.
- Enemies:
- 14 mimic aliens
- Fruits:
- 8 cactus fruit
- 6 blueberries
- 2 avocados
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Provided ID could not be validated. |
Ending[edit | edit source]
This collapsible box contains a spoiler! Use [show] to reveal.
Enemies[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
- Cactus monsters - Cactus monsters sleep together like a wall, then wake up periodically and move. While moving, they are angry and dangerous to the ice cream characters and can also destroy ice blocks.
- Sandworms - The sandworm is able to dig under the ground, traveling past any ice blocks in its way and also move quickly. Where the sandworm moves is indicated by raised ground and tiles bumped into the air. It can also eat ice blocks.
- Boots (Bad Ice-Cream) - Boots act like ducks, except that boots have a superior jump, at the cost of taking longer to activate it, they can also smash ice blocks.
- Mimic aliens - Mimic aliens can copy the appearance and movements of the player.
- Udder cows - Use their udders to smash ice. Although they act the same as the orange squid, udder cows can destroy ice blocks instantly.
- Starfish (Bad Ice-Cream) - Star-shaped enemies that can spin to smash one ice block and will make snow angels occasionally in order to create more monsters.
- Ice starfish - A star-shaped enemy created by starfish and red starfish when they make snow angels
- Red starfish - Red star-shaped enemy that can spin to smash several ice blocks in a row and will make snow angels occasionally in order to create more monsters.
- Peppermints - a group of circle shaped candies that follow a certain pattern of movement. Every peppermint has, in some stages, a certain pattern they follow. Also they can be stuck, but no interrogation signal appears.
- Peppermints with bombs - Peppermints with bombs carry a bomb that can destroy flying saucers if the saucer impacts the bomb.
Hazards[edit | edit source]
This section is empty. You can help The Nitrome Wiki by adding content.
Interactive objects[edit | edit source]
- Pipes - Allows the player to cross to the other side of the level
- Infected tiles - If the player makes shoots ice onto an infected tile, in a few seconds the ice tiles into infected blocks. Infected blocks will be destroyed one by one, even though there is a row of ice blocks
- Pipes - Transports the player between pipes.
Credits[edit | edit source]
Artwork | |
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Programming | |
Music |
Announcements[edit | edit source]
Date | Title | Author | Category | Description | Media | |
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Date | Title | Author | Category | Description | Media | |
28 Nov 2013 | Check out this image by our new artist! | Mat Annal | News! | Nitrome shares a sketch, created by Helm, of an ice cream character in a UFO. | ||
03 Dec 2013 | Upcoming - Cheese Dreams: New Moon | Mat Annal | News! | The release date for Cheese Dreams New Moon is pushed back to December, and Nitrome mentions that they will also be releasing another game in late December (later revealed to be Bad Ice-Cream 3). | ||
11 Dec 2013 | Bad Ice-Cream 3 is coming soon! | Mat Annal | Preview | Nitrome shares a partial sketch of the menu from Bad Ice-Cream 3 in its early stages and includes a link to the fully digitized and coloured menu. | ||
13 Dec 2013 | Bad Ice-Cream 3 Cactus Monster | Mat Annal | Preview | Nitrome shares an image of the cactus monster enemy from Bad Ice-Cream 3 and explains its behaviour. | ||
15 Dec 2013 | More Ice-Cream Flavours! | Mat Annal | Preview | Nitrome reveals the Licorice as the first new ice cream character in Bad Ice-Cream 3. | ||
17 Dec 2013 | Smokey Bacon Ice-Cream! | Mat Annal | Preview | Nitrome reveals Smokey Bacon as the final new ice cream character that will appear in Bad Ice-Cream 3. They also provide a brief history on the smokey bacon ice cream flavour in real life. | ||
18 Dec 2013 | Sandworm monster | Mat Annal | Preview | Nitrome shares an image of a sandworm monster, an enemy that will be in Bad Ice-Cream 3. They also share some earlier designs of the enemy and some details on its behaviour. | ||
19 Dec 2013 | More fruit! | Mat Annal | Preview | Nitrome shows an image of four new fruit types that will be in Bad Ice-Cream 3. | ||
20 Dec 2013 | Bad Ice-Cream 3 | Mat Annal | New! | Bad Ice-Cream 3 is released. | ||
02 Jan 2014 | Bad Ice-Cream 3 Fixes | Tom McQuillan | Updates | Nitrome updates Bad Ice-Cream 3 to fix some bugs pointed out by some players. |
Glitches[edit | edit source]
Unreleased avatar[edit | edit source]
It was possible to obtain the December 25th 2013 avatar before its actual release. This glitch was fixed upon the actual release of the avatar, December 25th 2013.
[edit | edit source]
Sometimes, if the player dies and presses the "back to menu" button, the submit score menu will appear. This glitch was fixed on January 2 2013.
Death sound glitch[edit | edit source]
If the player dies while a sound is playing (like the blue squid attack sound), the sound will be played all over again. This is most easily done in the level 7.
Mimic alien glitch[edit | edit source]
For a level that has a mimic alien on it (or multiple mimic aliens), if the player plays this level with more than one person, and a mimic alien kills one player, than mimic alien will be unable to kill any other players.
However, if the player manages to get the mimic alien completely on a player, so it walks into the exact spot the player walks into when they move, the player may have to walk over some fruit multiple times in order to obtain the fruit.
This glitch was fixed on January 2 2013.
Level 29 multiplayer glitch[edit | edit source]
Level 29 cannot be played at all with multiplayer, as when two or more players go to that level, they will be reverted back to single player mode, with only player one being shown. This happens when progressing from level 28 to 29, and when accessing level 29 from the level select screen. This glitch was fixed on January 2 2013.
Beta elements[edit | edit source]
The menu for the game was partially changed during development; the partially coloured image of the menu, on the right side, contains a large object, which looks like a cluster of mountains. However, along with looking mostly like a mountain, the middle mountain looks like some creature with snow on its head, eyes and a small mouth visible. This mountain was removed from the final menu, and replaced with a considerably smaller mountain.
Trivia[edit | edit source]
- The game's ending is a reference to the Kubrick movie 2001: A Space Odyssey.
Nitrome Touchy version[edit | edit source]
Bad Ice-Cream 3 was Nitrome Touchy compatible upon the game's release.
Gallery
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Notes[edit | edit source]
- ↑ Nitrome Blog: Bad Ice-Cream 3 is coming soon!
v • d • eBad Ice-Cream series | |
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General | Bad Ice-Cream series • Bad Ice-Cream • Bad Ice-Cream 2 • Bad Ice-Cream 3 • Bad Iceberg • Ice cream characters |
Enemies | Trolls • Cows • Orange squids • Green squids • Blue squids • Pot creature • Log men • Blue cows • Ducks • Jumping ball towers • Horned yellow cows • Eggs • Warthogs • Narwhals • Mosquitoes • Buckets • Ice eaters • Cactus monsters • Sandworms • Udder cows • Starfish • Boots • Peppermints • Mimic aliens |
Interactive objects | Ice blocks • Arrow tiles • Frost tiles • Infected tiles • Hot tiles • Invisible blocks • Cannons • Pipes • Metal tiles • UFO • Speed up tiles |
Pick ups | Fruit |
Hazards | Campfires • Crusher ice blocks • Volcanoes • Snow machines |
- Pages with broken file links
- Articles with missing walkthroughs
- Articles with incomplete sections
- Articles with empty sections
- Bad Ice-Cream series
- Browser games
- Games
- Winter games
- Sequels
- 2013 games
- Multiplayer games
- Art by Markus Heinel
- Programming by Romain Macré
- Music by Dave Cowen
- Level-based games
- Art by Helm