Bad Ice-Cream 3

From The Nitrome Wiki
Jump to navigation Jump to search

This game article has a missing or incomplete "Levels" section.

Level sections are a vital part of all game articles. You can help Nitrome Wiki by editing the Levels section of this article!

Cheese Dreams: New Moon Bad Ice-Cream 3 changeType()

Bad Ice-Cream 3 is the third and final installment in the Bad Ice-Cream series. It was released on December 20th 2013 and was confirmed to be in development in Nitrome's Blog post on December 11th 2013.[1] The game was made HTML5 compatible on June 29, 2020, being the third game to be ported to said engine.

Controls[edit | edit source]

Player one

  • Up.png Left.png Down.png Right.png - Move
  • Space.png - Action

Player two

  • W key.png A key.png S key.png D key.png - Move
  • Q key.png - Action

Gameplay[edit | edit source]

The objective of every level of Bad Ice-Cream 3 is the same as that of its past two games - collect all fruits on the screen while avoiding various enemies. The player has two or more groups of fruits that they must pick. As the enemies cannot be destroyed, they must be avoided.

Levels[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info. (Needed: Missing interactive objects.)

Level 1[edit | edit source]

In this level the udder cow can slowly break the ice blocks, so the player can easily get to the level's first fruits. However, after collecting all the lemons, two of the fourteen oranges appear near the udder cow's position.

There are tall cacti, rock walls and some bushes.

Enemies:
Fruits:
  • 16 lemons
  • 14 oranges
Video
Provided ID could not be validated.

Level 2[edit | edit source]

In this level the player can easily avoid the starfish, but he/she must be move quickly and be careful when it starts to create snow starfishes.

There are two blue pipes that teleport the player when they enter inside of them, rock walls, and four signals and a track.

Enemies:
Fruits:
  • 8 bananas
  • 4 lemons
  • 14 oranges
  • 13 watermelons
Video
Provided ID could not be validated.

Level 3[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid the cactus enemies when they are angry and when they are moving. These enemies can break ice blocks, so the player does not need to break them.

Rock walls and tall cacti serve as scenery in the level.

Enemies:
Fruits:
  • 6 grapes
  • 6 kiwis
  • 12 lemons
  • 24 watermelons
Video
Provided ID could not be validated.

Level 4[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid a sandworm. The sandworm can burrow under the ground. The player can stand over metal tiles in order to be impervious to the sandworm while it is underground, as it cannot harm the player while they stand on metal tiles.

The scenery in this level consists of blue walls, trees and grey pipes

Enemies:
Fruits:
  • Four pomegranates
  • Fourteen grapes
  • Four lemons
  • Two pineapples
Video
Provided ID could not be validated.

Level 5[edit | edit source]

In this level the player must avoid peppermints. The player can easily avoid them by shooting ice that will make them change the direction they walk.

The scenery of this level is made up of rock walls, a door made of wood and two wooden letters that read "Candy mines".

Enemies:
Fruits:
  • 8 green apples
  • 8 peaches
  • 8 bananas
  • 4 kiwis
Video
Provided ID could not be validated.

Level 6[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid a blue cow and the green trolls. The player can trap both types of enemies because they both lack the ability to break ice blocks. This makes the level easier.

The scenery of this level consists of vanilla and strawberry big ice-creams that are on walls, rails, rock walls. Along with this, there is a big troll made of snow.

Enemies:
Fruits:
  • 12 lemons
  • 8 oranges
  • 24 watermelons
Video
Provided ID could not be validated.

Level 7[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid the blue squid. The player cannot trap this enemy, and it is capable of breaking lines of ice blocks. The fruits are inside ice blocks that the player must break.

The scenery in this level consists of rock walls, big coloured eggs, red and white lollypops and sweets.

Enemies:
Fruits:
  • 6 bananas
  • 4 grapes
  • 7 watermelons
Video
Provided ID could not be validated.

Level 8[edit | edit source]

The player must avoid the starfish, but must also be careful because there is ice at the middle of the map. The player has to move fast and not let starfish close to the ice wall, as this increases risks of collision. This must be done while collecting fruit on the ice.

The best way to keep starfish away from the ice blocks is not to stop, since when starfish is in the same spot as the player, it will come towards them.

Scenery in this level is made up of ice blocks, ice ground, rock walls, trees, a lollypop and other sweets.

Enemies:
Fruits:
  • 2 apples
  • 3 bananas
  • 4 grapes
  • 4 watermelons
Video
Provided ID could not be validated.

Level 9[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid two cows that are trapped. Although there are teleporter blocks in the levels, udder cows do not know how to use them.

Rock walls, teleporter blocks, metal walls and a signal make up this levels scenery.

Enemies:
Fruits:
  • 4 apples
  • 8 peaches
  • 4 kiwifruits
  • 4 pineapples
Video
Provided ID could not be validated.

Level 10[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid two boots, boots which cannot be trapped. Behind the giant sign is a secret passage.

Scenery is of the level consists of red dice with white points, rock walls, a thick cactus, a tall thin cactus, and a sign that reads "WELCOME To Fabuluous DAIRY DESERT".

Enemies:
Fruits:
  • 12 lemons
  • 10 oranges
  • 16 strawberries
Video
Provided ID could not be validated.

Level 11[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level, the player enters inside the casino of level 10. The player must avoid a red starfish that appears at the middle of the level.

The scenery of this level is four groups of gambling chips and neon signs on the wall.

Enemies:
Interactive objects:

Fruits:

  • 10 bananas
  • 14 cherries
Video
Provided ID could not be validated.

Level 12[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

This is the second part of the casino. Blue brick walls, palm trees, bushes and three slot machines serve as this level's scenery.

Enemies:
Fruits:
  • 16 cactus fruit
Video
Provided ID could not be validated.

Level 13[edit | edit source]

Enemies:
Fruits:
  • 16 bananas
  • 16 grapes
  • 6 pineapples
Video
Provided ID could not be validated.

Level 14[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid the mimic alien.

Enemies:
Fruits:
  • 16 lemons
  • 6 pears
Video
Provided ID could not be validated.

Level 15[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid a group of mimic aliens

Enemies:
Fruits:
  • 8 bananas
  • 16 grapes
  • 4 pears
Video
Provided ID could not be validated.

Level 16[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid peppermints, which they have balloons. There is also a UFO.

Enemies:
Fruits:
  • 20 bananas
  • 8 kiwis
  • 10 pineapples
  • 4 dragonfruit
Video
Provided ID could not be validated.

Level 17[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid peppermints again. There are invisible blocks and ice blocks blocking the peppermints.

Enemies:
Fruits:
  • 8 bananas
  • 8 grapes
  • 8 watermelons
Video
Provided ID could not be validated.

Level 18[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid sandworms.

Enemies:
Fruits:
  • 10 apples
  • 16 peaches
  • 6 peppers
Video
Provided ID could not be validated.

Level 19[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid peppermints. There are speed up tiles that both the player and peppermints can use to move at a fast speed.

Enemies:
Fruits:
  • 10 apples
  • 20 grapes
  • 7 kiwis
  • 4 strawberries
Video
Provided ID could not be validated.

Level 20[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid udder cows and cactus enemies. The udder cows cannot slide on the ice floor, but the player can. The udder cows become stuck when the cactus enemies wake up and move.

Enemies:
Fruits:
  • 4 pomegranates
  • 8 lemons
  • 8 strawberries
Video
Provided ID could not be validated.

Level 21[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player must avoid peppermints with balloons. These enemies constantly walk into teleporters in the room and will be teleported to the opposite side of the room. The UFO appears again.

Enemies:
Fruits:
  • 16 kiwis
  • 24 strawberries
  • 8 dragonfruit
Video
Provided ID could not be validated.

Level 22[edit | edit source]

In this level the player has to avoid a starfish and cactus enemies.

Enemies:
Fruits:
  • 12 peaches
  • 16 bananas
  • 12 grapes
  • 16 lemons
  • 12 watermelons
Video
Provided ID could not be validated.

Level 23[edit | edit source]

In this level the player has to avoid a group of buckets.

Enemies:
Fruits:
  • 8 bananas
  • 16 grapes
  • 16 lemons
  • 24 oranges
Video
Provided ID could not be validated.

Level 24[edit | edit source]

In this level the player must avoid boots.

Enemies:
Fruits:
  • 20 pomegranates
  • 20 oranges
  • 8 pineapples
Video
Provided ID could not be validated.

Level 25[edit | edit source]

In this level the player has to avoid peppermints and a narwhal.

Enemies:
Fruits:
  • 4 bananas
  • 8 grapes
  • 8 lemons
  • 2 pears
Video
Provided ID could not be validated.

Level 26[edit | edit source]

In this level the player has to avoid boots.

Enemies:
Fruits:
  • 16 blueberries
  • 4 coffee beans
  • 8 pears
Video
Provided ID could not be validated.

Level 27[edit | edit source]

In this level the player has to avoid a blue cow and a mimic alien.

Enemies:
Fruits:
  • 6 bananas
  • 6 grapes
  • 8 lemons
Video
Provided ID could not be validated.

Level 28[edit | edit source]

In this level the player has to avoid warthogs.

Enemies:
Fruits:
  • 14 pomegranates
  • 12 cactus fruit
  • 8 pineapples
Video
Provided ID could not be validated.

Level 29[edit | edit source]

In this level the player has to avoid sandworms.

Enemies:
Fruits:
  • 48 apples
  • 16 peaches
  • 4 coffee beans
Video
Provided ID could not be validated.

Level 30[edit | edit source]

In this level the player has to avoid blue cows and cactus enemies.

Enemies:
Fruits:
  • 5 apples
  • 12 peaches
  • 24 bananas
  • 16 cherries
Video
Provided ID could not be validated.

Level 31[edit | edit source]

In this level the player has to avoid an udder cow and group of mimic aliens.

Enemies:
Fruits:
  • 16 apples
  • 8 carrots
Video
Provided ID could not be validated.

Level 32[edit | edit source]

In this level the player has to avoid sandworms and peppermints with balloons.

Enemies:
Fruits:
  • 20 apples
  • 4 coffee beans
  • 12 bananas
  • 20 grapes
Video
Provided ID could not be validated.

Level 33[edit | edit source]

In this level the player has to avoid red starfish. There is a windmill of the player get through there.

Enemies:
Fruits:
  • 16 bananas
  • 16 grapes
  • 14 watermelons
Video
Provided ID could not be validated.

Level 34[edit | edit source]

In this level the player has to avoid blue cows and cactus enemies.

Enemies:
Fruits:
  • 12 bananas
  • 8 grapes
  • 12 lemons
  • 12 watermelons
Video
Provided ID could not be validated.

Level 35[edit | edit source]

In this level the player has to avoid green squids.

Enemies:
Fruits:
  • 3 peaches
  • 3 blueberries
  • 3 bananas
  • 3 kiwis
  • 3 pineapples
  • 3 strawberries
Video
Provided ID could not be validated.

Level 36[edit | edit source]

In this level the player has to avoid udder cows.

Enemies:
Fruits:
  • 4 carrots
  • 4 oranges
Video
Provided ID could not be validated.

Level 37[edit | edit source]

In this level the player has to avoid a yellow cow and cactus enemies.

Enemies:
Fruits:
  • 24 apples
  • 8 blueberries
  • 1 grape
Video
Provided ID could not be validated.

Level 38[edit | edit source]

In this level the player has to avoid a mosquito and cactus enemies.

Enemies:
Fruits:
  • 24 cherries
Video
Provided ID could not be validated.

Level 39[edit | edit source]

In this level the player has to avoid an udder cow.

Enemies:
Fruits:
  • 6 peppers
Video
Provided ID could not be validated.

Level 40[edit | edit source]

In this level the player has to avoid a group of mimic aliens.

Enemies:
Fruits:
  • 8 apples
  • 8 peaches
  • 10 cactus fruit
Video
Provided ID could not be validated.

Level 41[edit | edit source]

The Moon Apple Logo.png Incomplete section. You can help by adding missing info.
This level is filled with lots of mimic aliens and it is also the only level where avocados appear.

Enemies:
Fruits:
  • 8 cactus fruit
  • 6 blueberries
  • 2 avocados
Video
Provided ID could not be validated.

Ending[edit | edit source]

Penguin 1.png This collapsible box contains a spoiler! Use [show] to reveal.

The ending
The end depicts the pink ice cream character, on a planet with craters dotting its surface, looking up at a gigantic black stone statute depicting an ice cream character on a pedestal. A starry sky is seen in the background with a blue planet on the far right and a light from one star shining brightly, picking out the edges of the statue, and the statue partly obscuring the star. Text above the ending, in light bluish text, says "Congratulations!" with player's score below it, and "back to title" and "submit score" being located at the bottom of the image.

Enemies[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

  • Cactus monsters - Cactus monsters sleep together like a wall, then wake up periodically and move. While moving, they are angry and dangerous to the ice cream characters and can also destroy ice blocks.
  • Sandworms - The sandworm is able to dig under the ground, traveling past any ice blocks in its way and also move quickly. Where the sandworm moves is indicated by raised ground and tiles bumped into the air. It can also eat ice blocks.
  • Boots (Bad Ice-Cream) - Boots act like ducks, except that boots have a superior jump, at the cost of taking longer to activate it, they can also smash ice blocks.
  • Mimic aliens - Mimic aliens can copy the appearance and movements of the player.
  • Udder cows - Use their udders to smash ice. Although they act the same as the orange squid, udder cows can destroy ice blocks instantly.
  • Starfish (Bad Ice-Cream) - Star-shaped enemies that can spin to smash one ice block and will make snow angels occasionally in order to create more monsters.
    • Ice starfish - A star-shaped enemy created by starfish and red starfish when they make snow angels
    • Red starfish - Red star-shaped enemy that can spin to smash several ice blocks in a row and will make snow angels occasionally in order to create more monsters.
  • Peppermints - a group of circle shaped candies that follow a certain pattern of movement. Every peppermint has, in some stages, a certain pattern they follow. Also they can be stuck, but no interrogation signal appears.
    • Peppermints with bombs - Peppermints with bombs carry a bomb that can destroy flying saucers if the saucer impacts the bomb.

Hazards[edit | edit source]

This section is empty. You can help The Nitrome Wiki by adding content.

Interactive objects[edit | edit source]

  • Pipes - Allows the player to cross to the other side of the level
  • Infected tiles - If the player makes shoots ice onto an infected tile, in a few seconds the ice tiles into infected blocks. Infected blocks will be destroyed one by one, even though there is a row of ice blocks
  • Pipes - Transports the player between pipes

Previews[edit | edit source]

An unusually large number of previews were released for this game. This is most likely due to the fact that Nitrome was during that time making a blog post each day.

December 12 2013[edit | edit source]

On December 12 2013, Nitrome announced the game, as well as some information about it and some preview images. They stated that the game would take place in a desert setting and involve alien ice creams. The menu was released as a preview image as well as an image showing the transition from the sketch of the menu to the actual one.

December 13 2013[edit | edit source]

On December 13 2013, Nitrome announced one of the enemies in the upcoming game, the cactus monster. They also released information and preview image of the enemy. Cactus monsters were said to sleep together like a wall, then wake up periodically and move. While moving, they are angry and dangerous to the ice cream characters.

December 15th 2013[edit | edit source]

On December 15th, 2013, Nitrome announced in their blog post that a new female ice cream character would be added, licorice, along with another new character.

December 17th 2013[edit | edit source]

On December 17th, 2013, Nitrome announced in their blog post that a new ice cream character would be added, smokey bacon.

December 18th 2013[edit | edit source]

Nitrome announced a new enemy to be released with Bad Ice-Cream 3, the sandworm. It will be able to bury under some walls and in the dirt.

December 19th 2013[edit | edit source]

Nitrome announced four new fruits to be added to Bad Ice-Cream 3. The names of these fruits and their actions were not specified.

December 20th 2013[edit | edit source]

Nitrome released the blog post announcing that the game was out, along with a link in the post to play the game (which did not work, and instead sent the player to the Games page). This was a mistake, because one of the staff accidentally posted it to the blog while getting the game ready. Nitrome removed the blog post shortly after, but then re-posted it (along with the user comments) again when the game was actually ready.

Glitches[edit | edit source]

Unreleased avatar[edit | edit source]

It was possible to obtain the December 25th 2013 avatar before its actual release. This glitch was fixed upon the actual release of the avatar, December 25th 2013.

Score menu glitch[edit | edit source]

Sometimes, if the player dies and presses the "back to menu" button, the submit score menu will appear. This glitch was fixed on January 2 2013.

Death sound glitch[edit | edit source]

If the player dies while a sound is playing (like the blue squid attack sound), the sound will be played all over again. This is most easily done in the level 7.

Mimic alien glitch[edit | edit source]

For a level that has a mimic alien on it (or multiple mimic aliens), if the player plays this level with more than one person, and a mimic alien kills one player, than mimic alien will be unable to kill any other players.

However, if the player manages to get the mimic alien completely on a player, so it walks into the exact spot the player walks into when they move, the player may have to walk over some fruit multiple times in order to obtain the fruit.

This glitch was fixed on January 2 2013.

Level 29 multiplayer glitch[edit | edit source]

Level 29 cannot be played at all with multiplayer, as when two or more players go to that level, they will be reverted back to single player mode, with only player one being shown. This happens when progressing from level 28 to 29, and when accessing level 29 from the level select screen. This glitch was fixed on January 2 2013.

Beta elements[edit | edit source]

The menu for the game was partially changed during development; the partially coloured image of the menu, on the right side, contains a large object, which looks like a cluster of mountains. However, along with looking mostly like a mountain, the middle mountain looks like some creature with snow on its head, eyes and a small mouth visible. This mountain was removed from the final menu, and replaced with a considerably smaller mountain.

Trivia[edit | edit source]

  • The game's ending screen is an obvious reference to the Kubrick movie, 2001: A Space Odyssey.

Nitrome Touchy version[edit | edit source]

Bad Ice-Cream 3 was Nitrome Touchy compatible upon the game's release.

Notes[edit | edit source]