Rubble Trouble New York

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Rubble Trouble New York
Ico rubbletrouble.png
Description
Take down New York buildings using a variety of destructive tools.
Developer
Sponsor
No. of players
1
Total levels
32
Genre
  • Strategy
Control scheme
  • PC Mouse.png Mouse
Released
Adobe Flash Flash
29 January 2010

Rubble Trouble New York, originally Rubble Trouble, is a puzzle game released on January 29, 2010[1]. The game was updated on July 20, 2011, with two levels added and its name changed from Rubble Trouble to Rubble Trouble New York.[2] The game is the first installment of the Rubble Trouble series. In this game, players have to demolish buildings with the tools they are provided with in each level, to gain a certain amount of money that must be earned, without losing all their tools or not being able to get all the money. This game, along with twelve other games, was made a distributable game on August 25th, 2011, and was one of the first distributable games.

Controls[edit | edit source]

PC Mouse Left Click.png Click mouse - Select tools at the bottom of the screen and use them.

Levels[edit | edit source]

Incomplete section

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Level 1[edit | edit source]

Tools: Infinite nitro

Target: $1100

Building: One office

The player receives an infinite amount of nitro for the level. The player should place nitros on the building to blow it up, until the target budget is reached.

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Level 2[edit | edit source]

Tools: Five drills

Target: $600

Building: One brick glass building

The player receives five drills for the level.

With the drill, the player must aim it vertically from the top of the building in order for the drill to face downwards; it is possible to aim the drill in between the blocks to hit two columns at the same time.

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Level 3[edit | edit source]

Tools: Infinite cannon balls

Target: $1400

Building: One skywire center

The player has a cannon with infinite cannon balls.

Using the cannon, the player has to aim at the building's spots with the explosives uncovered or hit any of the ones covered in glass. The player must also avoid hitting the Boss' van.

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Level 4[edit | edit source]

Tools: Three wrecking balls

Target: $1300

Building: One glass building

The player has to use the wrecking ball to destroy the building before the helicopter runs out of fuel. It is ideal to go for the explosives first.

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Level 5[edit | edit source]

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Tools: Twenty nitro

Target: $850

Building: One diamond tower

The player has to blow up the platforms strategically in order to prevent Larry from falling from the building and dying. The best strategy is to blow up the top most row of glass and then proceed blowing up the building downwards.

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Level 6[edit | edit source]

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Tools: Four missiles

Target: $1000

Building: One TT tower

Similar to level three, but the player has to guide the missiles towards the vulnerable spots of the building. Ivan (Larry's cousin) is first mentioned here.

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Level 7[edit | edit source]

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Tools: Unlimited nitro, four missiles

Target: $1100

Building: One King Tower

The player is equipped with infinite nitro and four missiles.

This is the first level with destructible civilian buildings. If they are destroyed, the level will have to be restarted. The best way to complete the level is to carefully destroy the concrete walls, and then destroy the explosive blocks.

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Level 8[edit | edit source]

Tools: Three wrecking balls, two missiles and four air strikes

Target: $800

Building: One HH tower

The player must move the building on to its side by breaking one side of the building. This is because Larry will then be able to make it off safely. The player should then use the remaining tools to demolish the rest of the building.

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Level 9[edit | edit source]

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Tools: Twenty nitro, unlimited grabbers, four missiles

Target: $1200

Building: One split money tower

This is the first level with the safes and the helicopter equipped with a grabber.

Grab the blocks in front of the safes using the grabber. Avoid destroying the civilian buildings. Use the metal rod atop the building to protect the civilian buildings.

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Level 10[edit | edit source]

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Tools: three nitros, three air strikes

Target: $1100

Building: One N-82 Tower

The player has to carefully use the given tools in order to complete the level.

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Level 11[edit | edit source]

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Tools: six cannon balls

Target: $760

Building: One VY-354 Tower

The player must hit the top or the side of the structure, while being careful not to hit any civilian buildings.

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Level 12[edit | edit source]

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Tools: five cannon balls, twenty nitro

Target: $1600

Building: One L-6 Tower

First level with Larry's quadruplets. The player should carefully blow up the building using the nitro and cannon balls, without having the Larrys fall from an extreme height.

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Level 13[edit | edit source]

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Tools: three air strikes, infinite Grabbers, eight cannon balls

Target Money: $600

Building: Two N-2 Tower

Position the cannon ball under each building. Then fire to destroy the concrete pillars holding the buildings and use the grabber to place the buildings upside down in the area with barriers. Then destroy the buildings using air strikes.

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Level 14[edit | edit source]

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Tools: infinite nitro, one grabber

Target Money: $2600 Larry 3 is on the long platform.

Building: One Ugly Tower

Carefully lift the long metal rod atop the building in order to get Larry down safely and carefully. After Larry has been brought down safely, destroy the entire building using nitro.

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Level 15[edit | edit source]

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Tools: infinite nitro, four grabbers, four drills

Target Money: $2200

Building: One Glass-Diamond HQ

Destroy the building by shooting drills so that they hit the metal parts of the building. Use the grabber to lift the glass on top of the building to bring the Larrys down safely. Then destroy the building using nitro.

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Level 16[edit | edit source]

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Tools: ten cannon balls.

Target: $650

Building: Two Old Glass Tower

In this level, precision and aim is extremely crucial. The player has to destroy the buildings without accidentally hitting the civilian buildings.

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Level 17[edit | edit source]

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Tools: Infinite nitro

Target: $500

Building: One arcade

The player has to guide the safes onto the ground by clearing the path with nitro. The player may use the nitro to guide the safes to a certain direction.

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Level 18[edit | edit source]

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Tools: One wrecking ball, twenty nitro, one grabber

Target: $850


Building: One big bird House

In this level the player has to get all three Larrys safely to the ground without destroying the civilian buildings. One way to do this is by using the wrecking ball to carefully destroy the building's concrete and then safely push the Larrys out.

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Level 19[edit | edit source]

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Tools: Infinite nitro, infinite grabber, infinite missile and infinite airstrike

Target: $100

Building: One Zig-zag Tower & One Gen-4 Towers

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Level 20[edit | edit source]

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Tools: Infinite drill, five air strikes

Target: $1800

Building: One Twin-shot arrow HQ

The player has to drill from the bottom left and work their way up.

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Level 21[edit | edit source]

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Tools: eight missiles.

Target: $3000

Building: One Missile Game

Carefully shoot each missile into the nitro and get the safe to the ground.

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Level 22[edit | edit source]

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Tools: Infinite chain gun

Target: $1000

Building: One ziamond tower

Carefully destroy each block (not the explosives) then blow up the building.

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Level 23[edit | edit source]

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Tools: Infinite nitro, five grabbers

Target: $1850

Building: One Gen-Of-Stuidos Building

Quickly nuke the top two explosives, wait, and then do the same things again and again to get the Larrys down.

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Level 24[edit | edit source]

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Tools: Infinite cannons

Target: $2200

Building: One money dragon

Shoot the cannon balls into the "slots". Make sure they don't crash into the civilian buildings.

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Level 25[edit | edit source]

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Tools: Infinite thumper

Target: $800

Building: One roof TT-6662 tower

Thump once in every few second intervals.

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Level 26[edit | edit source]

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Tools: one thumper, two missiles.

Target: $1150

Building: One PD-222 Tower

Shoot the missiles into the clumps of block. Then use the thumper.

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Level 27[edit | edit source]

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Tools: Two wrecking balls, infinite missiles.

Target: $750

Building: One memory tower

Shoot the missiles so they will crash into the super steel.

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Level 28[edit | edit source]

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Tools: Infinite chain gun

Target: $580

Building: One Big Chain gun

Destroy the left leg. Then destroy the top of the right.

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Level 29[edit | edit source]

Incomplete section

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Tools: Infinite wrecking balls and thumpers.

Target: $3000

Building: Two Money Tree

The player needs to destroy two spires that are next to missile factories. Note: The player can use the wrecking ball to guide the spires, and the player can destroy the middle missile factory and still complete the level.

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Level 30[edit | edit source]

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Tools: infinite grabber, one air strike

Building: One money land

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Additional levels[edit | edit source]

Two additional levels were added as part of the Rubble Trouble update. [2]

Level 31[edit | edit source]

In this level, the player has infinite grabbers and one air strike. Two big blocks are placed on the far left of the level, the top block going a bit off the top edge of the bottom block. The bottom block is sealed off and can only be destroyed by a large explosion that will be able to breach the metal and detonate the explosives in the bottom block.

The top block has the right side of the block exposed, exposed so that touching the explosives with the grabber arm will detonate them. The player also has four blocks, all which have explosives on them. The player has to place 3 them on top of the bottom top block in a way so that each explosive on the four blocks is at least one block away, so when the player uses the air strike it detonates one of the blocks which detonates the other block and starts a chain reaction which detonates on explosives on the level.

Building: One ON-40 Tower

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Level 32[edit | edit source]

Target: $2000

Building: One Statue of Liberty

In this level, the player has infinite chain gun and infinite grabber, although they really only need the chain gun to complete the level. The player has to demolish the Statue of Liberty. The player can easily do this by destroy the bottom blocks which will drop the metal which will prevent the player from destroying the inside from outside.

Next, the player should destroy the the Statue of Liberty's torch (made out of explosives), then its arm. Now, the player should position the chain gun on the bottom ground where the Statue of Liberty is standing, so that the chain gun is literally inside the Statue of Liberty. Now, they just have to shoot up, and the Statue of Liberty will fall down.

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Ending[edit | edit source]

Penguin 1.png This collapsible box contains a spoiler! Use [show] to reveal.

Rubble Trouble End Screen.png

The top of the screen reads "!!Success!! All jobs complete!!". All the brothers are in the Ultimasher 3000, while the boss has lots of cash and is in a fancy car.

Scoring[edit | edit source]

The amount of money earned depends on the number of safes brought safely to the ground as well as the area and space of building demolished.

Interactive objects[edit | edit source]

  • Safes - Sometimes safes filled with money appear on some of the buildings. Getting them to the ground increases the current amount of money.
  • Supersteel - Super steel can protect surrounding buildings and sometimes workers from broken building debris. Sometimes it can be moved with the grabber.

Tools[edit | edit source]

  • Nitro - Select this tool and click anywhere on the building. This creates an explosion in that area.
  • Drill - Select this tool and select an area on the side or top of a building to drill it down. The drill will keep travelling in that direction selected until it cannot travel any further.
  • Cannon - Select this tool and move the mouse to adjust the angle. Click and hold with the mouse to adjust the power and let go to fire a canon ball at an area for demolishment.
  • Wrecking Ball - Select this tool and move it with your mouse to smash the building down. It can only be used for a limited amount of time.
  • Missile Launcher - Click the mouse to launch a missile. Move the mouse around to control the missile and lead it to the area wished to be demolished.
  • Grabber - This tool allows you to pick out a piece of the building, safe or super steel. It is useful for getting safes down to the ground.
  • Thumper - When this tool is positioned on the ground, it destroys the part of the building next to it.
  • Chain gun - This tool can be positioned on the ground and the player can aim and shoot and the structures to destroy them.
  • Air Strike - This tool can be used only above barriers. The player can position the airplane at either side of the barrier. The plane will release nitro bombs that will explode on impact with the structure.

Hazards[edit | edit source]

  • Buildings - Buildings include Banks, stores and firework factories.
    An example of a building in Rubble Trouble.
  • Workers - Workers on certain levels sometimes get stuck on top of some buildings. They must be brought carefully down otherwise they may get injured and cause money loss.

Credits[edit | edit source]

Artwork
Programming
Music
Physics powered by

Updates[edit | edit source]

The original Rubble Trouble had the current screen, without a wrecking ball on the menu. At the time of Rubble Trouble Tokyo's release, they added the wrecking ball to link it to Rubble Trouble Tokyo. Other than the wrecking ball, two new levels were added, which had "an interesting surprise appropriate to New York". The background was also updated with the Empire State building in the background. This was done to match the upcoming sequel, which had been given a specific setting.[citation needed]

Miniclip Awards[edit | edit source]

Rubble Trouble Bronze
RTB.png 45,000 points
Rubble Trouble Silver
RTS.png 80,000 points
Rubble Trouble Gold
RTG.png 120,000 points

Beta content[edit | edit source]

Rubble Trouble New York is notable for having an unusual amount of unused and beta content, some of this content still present in the game's files.

Unused content[edit | edit source]

Content in this section remains in the code of Rubble Trouble New York (with the exception of beta content), but is not used.

Drill machine[edit | edit source]

The drill machine is an unused tool controlled by Barry, appearing as a machine with four big truck-like wheels and a small cockpit-like area where Barry controls the vehicle. The drill machine appeared on the front page of Nitrome.com when Rubble Trouble was first released, the drill machine appearing in the short video (right click → Play) on the front page that goes through the most recently released Nitrome games.

This machine is notable for having an upwards facing drill, something not seen in Rubble Trouble at all, as drills only fire left, right, and downwards. The drill machine may be a very early version of the drill tool, furthermore, the drill tool may have superseded the drill machine, as although the drill tool can fire upwards, the drill tool can fire left, right, and downwards.

Although the drill machine is unused, coding for it exists in the game, under the name of DrillTruckMC . This code is exactly the same for DrillMC (the Action Script for the drill tool), with the exception that every occurrence of DrillMC is instead DrillTruckMC . The code is below:

Click [show] to reveal this collapsible box
Source code
package 
{
    import flash.display.*;
    dynamic public class DrillTruckMC extends MovieClip
    {
        public function DrillTruckMC()
        {
            return;
        }// end function
    }
}


P-code

{
    import flash.display.*;
    dynamic public class DrillTruckMC extends MovieClip
    {
        public function DrillTruckMC()
        {
			_as3_getlocal <0> 
			_as3_pushscope 
			_as3_getlocal <0> 
			_as3_constructsuper (param count:0)
			_as3_returnvoid 
        }// end function
    }
}


Raw Data
{
    import flash.display.*;
    dynamic public class DrillMC extends MovieClip
    {
        public function DrillMC()
        {
			_as3_getlocal <0> 
			_as3_pushscope 
			_as3_getlocal <0> 
			_as3_constructsuper (param count:0)
			_as3_returnvoid 
        }// end function
    }
}


An image of the drill machine appears on Simon Hunter's website, in the Tutorial section. This drill machine is almost exactly the same as the unused drill machine, with the exception that the drill of the drill machine is instead replaced with a chain gun that is operated by Barry.

This image may be a recreation of an early design by Nitrome or an example of a 128x128 image, as in the tutorial, that image is used as an example of a 128x128 image.

Portapod[edit | edit source]

The portapod is an unused structure, unknown if it was meant to be destroyable or just non-interactive scenery. In Rubble Trouble, the portapod has no debris for being destroyed.

Despite being unused it has appeared in other content relating to Rubble Trouble. Prior to Rubble Trouble's release it could be found in the Snowman skin with other Rubble Trouble characters, likely indicating it was cut from the game late in development. After the game's release, a portapod along with a drill machine appeared on the front page of Nitrome.com in the short video (right click → Play) that goes through all the recently released games. The portapod again appeared appeared in the Oodletrouble skin.

If it could be destroyed, the portapod may have cost the player $100 for destroying it, as this is the lowest amount of money that can be lost for destroying a structure.

Transport truck[edit | edit source]

The transport truck is an unused object, appearing as a reddish-orange pickup truck with an an oversized cab. The transport truck was likely intended to be a destructible structure, as it is almost exactly the same as the boss' van, only that the transport truck has a driver, a red and brown colour scheme instead of white and brown, and the transport truck having a visible back instead of being completely covered as the boss' van is.

The transport truck comes in two versions, both versions carrying vases (one versions used the same based used in the city museum): one version of the transport truck that has a small vase (a vase that can be seen in a wing of the city museum), and another version that has a truck carrying a large vase.

Like the drill machine, the transport truck may have been removed rather early in development, as no debris or destroyed state exists for the transport truck. Interesting to note is that the transport truck contains the only human character in Rubble Trouble that is not connected with the demolition crew. Furthermore, it contains a character in what is presumably a destructible structure, something that is not seen until Rubble Trouble Tokyo.

The transport truck was likely replaced with the boss' van, as both objects are almost exactly the same.

Beta content[edit | edit source]

Content in this section contains content that was modified prior to Rubble Trouble's release.

Air strike plane[edit | edit source]

An image found on Simon Hunter's old website depicts the air strike plane with yellow on the top instead of grey.

Awards[edit | edit source]

Site/Event Year Contest Prize Outcome
Jay is Games 2011 Best of Casual Gameplay 2010 Best Puzzle game of 2010 (Browser games) Nominated

Trivia[edit | edit source]

  • Super Marrow Land is a reference to Super Mario Land for the Gameboy.
  • If the player presses the pause button after they win or lose, they can continue playing, but to save their progress the player must reset the level.

References[edit | edit source]

  1. Nitrome Blog post: Rubble Trouble
  2. 2.0 2.1 2.2 Nitrome Blog post: Rubble Trouble Update