Magic Touch

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For the DS port, see Magic Touch (Nintendo DS).
Magic Touch
Magic touch.png
Description
Draw the symbols to pop the balloons and stop the beetleknights from landing.
Developer
No. of players
1
Genres
  • Arcade
  • Drawing
Control scheme
  • PC Mouse.png Mouse
Released
Adobe Flash Flash
31 August 2007

Magic Touch is an endless game released by Nitrome on August 31st, 2007[1] on Nitrome.com. The player is a wizard trying to stop knights from reaching the castle.

The Nitrome version of the game was made a distributable game, and was one of the twelve games made available when the distributional games page was launched on August 25th, 2011. The game was available on Nitrome Touchy as one of the 10 launch games when it was released on iOS on October 31st, 2012 and on Android on November 21st, 2012.

An expanded version of the game was released eight years later exclusively on mobile, titled Magic Touch: Wizard for Hire.

Controls[edit | edit source]

  • PC Mouse Left Click.png - Draw lines

Game components[edit | edit source]

  • Knights - Knights will descend from the sky with a balloon tied to them, and they must be prevented from reaching the ground.
  • Balloons - Each knight is attached to a balloon of a certain colour with a shape on it. The balloons act like parachutes to guide the knight down to the ground. When the balloons are popped, the knight crashes.

Credits[edit | edit source]

Design
Programming
Music

Glitches[edit | edit source]

  • When drawing a V or ^, the game will sometimes think that the the player is drawing an O.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Some knights that are coming down will be covering up other knights' balloons.
  • Sometimes, drawing a random shape will pop a balloon.
  • The flower decors seen in the menu of the game are the same flower decors used in the game Feed Me.
  • This game shares similarities with Scribble, particularly in regards to the player having a limited amount of in-game "ink" to draw shapes.
  • Although not credited directly, the track used in this game is an original MIDI track called "Retro Electro" and is composed by Bjorn Lynne[2].
  • A fan made Nintendo DS port of the game was made by Arthur Guibert before he joined Nitrome, the port known as Magic Touch (Nintendo DS).
  • The game was being developed in late June 2007[3].

References[edit | edit source]

  1. RobotAcid: Magic Touch, 31 Aug 07, retrieved 29 Dec 16.
  2. Lynnemusic.com: The Music of Bjorn Lynne, retrieved 17 November, 2019.
  3. Robotacid: Gesture Shmesture, 23 Jun 7, retrieved 27 Mar 22.