Bad Ice-Cream

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Bad Ice-Cream
Ico badicecream.png
Description
Blow walls of ice to block enemies in this two player arcade game!
Developer
No. of players
1-4
Total levels
40
Genre
  • Action
Control scheme
  • Instr-keyboard.png Keyboard
Released
Adobe Flash Flash
10 December 2010
HTML5 HTML5
23 May 2020

Bad Ice-Cream is an action game released in Adobe Flash on December 10, 2010. The player controls an ice cream character trying to collect all the fruit in each of the forty levels while defending themselves from enemies.

Bad Ice-Cream was made a distributable game on September 1st, 2011 and was the first Nitrome Flash game to be emulated in HTML5 on May 23, 2020.

Controls[edit | edit source]

  • Player 1
    • Up.png Left.png Down.png Right.png - Move
    • Space.png - Create or break ice
  • Player 2
    • W key.png A key.png S key.png D key.png- Move
    • F key.png - Create or break ice
  • Player 3 (activated by pressing U key.png on character selection screen in the Flash version)
    • I key.png J key.png K key.png L key.png - Move
    • U key.png - Create or break ice
  • Player 4 (activated by pressing 1 key.png on character selection screen in the Flash version)
    • 8 key.png 4 key.png 5 key.png 6 key.png - Move
    • 1 key.png - Create or break ice

Levels[edit | edit source]

Incomplete section

This section is incomplete. You can help by adding the missing info.

Bad Ice-Cream has forty different levels. The player has to collect all the fruit on a level. Some fruits act differently than others. There are usually two or more types of fruit to collect in each level. When the player collects all of one fruit, and they still have other fruit left to collect, that fruit will teleport onto the stage.

Level 1[edit | edit source]

This level has 1 troll and the player needs to collect 20 bananas and 16 grapes.

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Level 2[edit | edit source]

This level has 3 green trolls and the player needs to collect 7 bananas and 10 watermelons

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Level 3[edit | edit source]

This level has 4 black & white cows and the player needs to collect 26 bananas & 24 grapes.

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Level 4[edit | edit source]

This level has 1 orange squid and the player needs to collect 22 bananas and 22 watermelons

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Level 5[edit | edit source]

This level has 1 pot creature and the player needs to collect 16 bananas, 16 grapes and 4 watermelons

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Level 6[edit | edit source]

This level has 1 log man and the player needs to collect 10 kiwifruits, 12 lemons and 16 watermelons

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Level 7[edit | edit source]

This level has 1 green squid and the player needs to collect 39 watermelons

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Level 8[edit | edit source]

This level introduces hot tiles, has 1 blue cow, and the player needs to collect 20 grapes and 52 watermelons

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Level 9[edit | edit source]

This level has 1 duck and the player needs to collect 20 bananas and 2 pineapples. Both the duck and pineapples are capable of flight.

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Level 10[edit | edit source]

This level has 2 jumping ball towers and the player needs to collect 16 bananas, 24 grapes and 12 strawberries

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Level 11[edit | edit source]

This level has 1 blue squid and the player needs to collect 15 lemons and 15 oranges.

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Level 12[edit | edit source]

This level has 1 yellow cow and the player needs to collect 84 cherries

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Level 13[edit | edit source]

This level introduces arrow tiles, has 2 orange squids, and the player needs to collect 4 bananas, 18 grapes, 8 lemons, 42 oranges and 8 watermelons

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Level 14[edit | edit source]

This level has 15 trolls and the player needs to collect 7 strawberries

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*Note In this level only 2 players can be played due to too many characters on screen*

If you try to use more players, It would only count the first two.

Level 15[edit | edit source]

This level introduces campfires, has 2 blue cows, and the player needs to collect 12 kiwifruits and 8 pears.

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Level 16[edit | edit source]

This level has 6 trolls, 1 blue cow, and the player needs to collect 14 bananas, 16 grapes, and 6 watermelons.

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Level 17[edit | edit source]

This level introduces invisible blocks, has 1 orange squid, and the player needs to collect 10 bananas and 6 kiwifruits.

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Level 18[edit | edit source]

This level has invisible blocks, campfires, 2 log men, and the player needs to collect 9 grapes and 6 pineapples.

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Level 19[edit | edit source]

This level has 5 blue cows and the player needs to collect 8 bananas, 8 grapes, and 4 kiwifruits.

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Level 20[edit | edit source]

This level has 3 blue cows and the player needs to collect 140 lemons

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Level 21[edit | edit source]

This level introduces arrow tiles, has 1 orange squid, 1 blue squid, 1 green squid, and the player needs to collect 20 kiwifruits and 16 pears.

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Level 22[edit | edit source]

This level has 8 trolls, 1 pot creature, and the player needs to collect 14 kiwifruits and 12 strawberries.

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Level 23[edit | edit source]

This level has campfires, 1 troll, and the player needs to collect 7 kiwifruits and 4 pears.

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Level 24[edit | edit source]

This level has 4 orange squids and the player needs to collect 30 cherries

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Level 25[edit | edit source]

This level has 6 yellow cows and the player needs to collect 12 bananas, 10 grapes, 80 oranges and 12 pears.

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Level 26[edit | edit source]

This level has invisible blocks, campfires, 1 duck, and the player needs to collect 22 lemons

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Level 27[edit | edit source]

This level has 2 orange squids and the player needs to collect 10 bananas, 6 grapes and 4 lemons.

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Level 28[edit | edit source]

This level has 1 orange squid, 1 blue squid, 1 green squid, and the player needs to collect 34 watermelons

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Level 29[edit | edit source]

This level has 2 blue squids and the player needs to collect 24 bananas, 6 kiwifruits and 4 pears.

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Level 30[edit | edit source]

This level has campfires, 1 orange squid, and the player needs to collect 20 bananas, 8 cherries and 12 lemons.

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Level 31[edit | edit source]

This level has invisible blocks, arrow tiles, 2 yellow cows, and the player needs to collect 16 bananas and 24 lemons.

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Level 32[edit | edit source]

This level has campfires, 2 jumping ball towers, and the player needs to collect 24 bananas.

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Level 33[edit | edit source]

This level has invisible blocks, 2 blue cows, and the player needs to collect 40 bananas, 15 cherries and 24 kiwifruits.

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Level 34[edit | edit source]

This level has 1 duck and the player needs to collect 20 watermelons.

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Level 35[edit | edit source]

This level has 5 log men and the player needs to collect 12 bananas and 2 pineapples.

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Level 36[edit | edit source]

This level has 12 blue cows and the player needs to collect 37 bananas.

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Level 37[edit | edit source]

This level has 2 blue cows, 10 trolls, 2 black and white cows, 2 yellow cows, and the player needs to collect 6 bananas, 7 grapes and 6 watermelons.

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Level 38[edit | edit source]

This level has 2 ducks and the player needs to collect 21 lemons and 1 pineapple.

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Level 39[edit | edit source]

This level has invisible blocks and 2 pot creatures and the player needs to collect 20 bananas, 20 grapes and 16 kiwifruits.

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Level 40[edit | edit source]

This level has hot tiles and 4 ducks and the player needs to collect 12 grapes and 4 pineapples.

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Ending[edit | edit source]

Penguin 1.png This collapsible box contains a spoiler! Use [show] to reveal.

Bad Ice Cream - Ending.png

The three flavoured ice cream characters are in three separate cones, with a wafer bar on the side of the chocolate ice cream's head, a strawberry for the the pink ice cream, and a cherry for the vanilla ice cream. The cones are in a floor made of fruit, along with confetti falling.

Enemies[edit | edit source]

Enemies appear on every level of Bad Ice-Cream, attempting to flatten the Ice Cream Character while it collects fruit. While they cannot be defeated or rid of in each level, enemies can be trapped, turned around or slowed down by the Ice Cream Character's power to smash and create lines of ice blocks.

  • Green trolls - A green troll that walks around the level. It changes direction when reaching a wall or ice block.
  • Black & white cows - They act almost exactly like the green troll, except they can change direction randomly anytime.
  • Yellow squids - A yellow squid which smashes blocks with its arrow like horn atop its head. It will follow the player and will destroy ice blocks to get to the player when needed.
  • Pot creatures - A creature with the head of a pot. It has two phases: for six seconds, the pot moves randomly and slowly, but in the next six seconds, the pot chases the player, moving much faster than the first phase.
  • Log men - A creature looking like a log that usually walks around randomly, but when the player is on the same row or column as the log, it will roll quickly towards the player.
  • Green squid - Just like the orange squid, it is able to break ice and follow the player, but moving faster and able to break all ice blocks within its radius instead of just one block.
  • Blue cows - Walks around levels just like other cows, except it chases the player. They move faster than the orange squid.
  • Ducks - They can fly over any ice blocks, as opposed to breaking them. They also follow the player.
  • Jumping ball towers - They are three ball-like creatures the occupy two squares and they hop around chasing the player. They are slow, but occasionally they dig a hole to go underneath the ice and reappear at a different random location.
  • Blue squids - Just like other squids, they chase the player, but this squid is able to break a whole row/column of ice at the same time.
  • Yellow cows - The fastest type of cow. Also chases the player and is almost as fast as the player. Rarely, they can jump on ice blocks, and very rarely another block type.

Interactive objects[edit | edit source]

  • Hot tiles - Hot tiles melt the players' ice.
  • Arrow tiles - Arrow tiles change the direction of the created ice blocks.
  • Campfires - Campfires are dangerous because it can melt the ice cream character. They can be put out by freezing them with ice, but after breaking the ice, the campfire starts burning again after a few seconds.
  • Invisible tiles - The ice cream character cannot walk across invisible tiles, but enemies and fruits can.

Fruit[edit | edit source]

Main article: Fruit (Bad Ice-Cream)

Fruit must be collected on each level in order to pass it. Each type of fruit has its own sort of personality. Although some fruits remain stationary until picked up, others move around, sometimes at a very quick pace.

  • Bananas, Grapes, Watermelons, Lemons, and Oranges are all stationary fruits.
  • Kiwifruits move around randomly but are slow and easier to capture.
  • Strawberries also move around randomly but are slightly faster than Kiwifruits.
  • Pineapples will try to move away from the ice cream character and are faster than Strawberries. They can also fly over walls to avoid being frozen.
  • Pears also move away from the ice cream character, and are a lot more difficult to pick up.
  • Cherries can disappear and teleport to a random different location on the board so the best thing to do is to freeze them and then pick them up.

Glitches[edit | edit source]

  • Sometimes a duck will fly out of the game area and get stuck.
  • Occasionally, if the player is creating and breaking ice blocks rapidly, the animations will be reversed.

Unused content[edit | edit source]

When Bad Ice-Cream was updated with Nitrome Touchy support, the game was also updated to allow four people to play on the same computer with using Touchy, however, the game nowhere specifies that it is possible to play with four players on the same computer without using Touchy. This feature is not available in any of the game's sequels.

Development[edit | edit source]

The music in Bad Ice-Cream was inspired by ice cream vans[1].

Credits[edit | edit source]

Art
Programming
Music

Credits notes[edit | edit source]

Reception[edit | edit source]

Bad Ice-Cream and Bad Ice-Cream 2 were one of Nitrome's most popular games of 2013[2].

Trivia[edit | edit source]

  • This game, along with Hot Air 2 and Skywire 2, is one of the few Nitrome games to include the ability to choose the character's appearance.
  • Level 20 of Bad Ice-Cream makes a reference to Pac Man games, this reference likely a reference to how the game is very Pac Man-like.
  • Bad Ice-Cream shares multiple similarities with Square Meal:
    • The duck and fish men both being able to fly over blocks.
    • The main characters of both games have the ability to fire blocks.
    • Both games have a level where the blocks are arranged in a way they spell the word "Nitrome".
    • The behaviour of the pot creature appears to be identical to the would-be behaviour from the Weresquare, an enemy intended to appear in Square Meal 2.
    • Bad Ice-Cream is seen from a similar perspective as Square Meal.

References[edit | edit source]

  1. Dave Cowen on Twitter: [1]: Bad Icecream just been released by Nitrome! The festive music is inspired by Icecream vans!, 10 Dec 10, retrieved 28 Nov 16.
  2. Nitrome on Facebook: Timeline: 11 December 2013 → comment by Nitrome: Bad ice-cream 1 and 2 has been one of the most popular games of the year., 13 Dec 13, retrieved 28 Nov 16.