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Go Go UFO

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Go Go UFO
Ico gogoufo.png
Description
Four player racing action with mini UFO contestants.
Developer
No. of players
1-4
Total levels
3
Genre
  • Racing
Control scheme
  • Instr-keyboard.png Keyboard
Released
Adobe Flash Flash
4 March 2008
(earliest known availability)

Go Go UFO, also formatted as Go! Go! UFO, is a racing Flash game released as early as March 4th, 2008[1] by Nitrome.

Players control mini UFOs racing each other around one of three tracks. The objective is to complete three laps as quickly as possible.

Descriptions[edit | edit source]

Nitrome.com 2.0

Four player racing action with mini UFO contestants.

Controls[edit | edit source]

The controls can be remapped just before starting a race. By default the controls are as follows:

Player 1
Z key.png Z key - Turn left

X key.png X key - Turn right

C key.png C key - Boost

Player 2
Comma key.png , key - Turn left

Dot key.png . key - Turn right

Slash key.png / key - Boost

Player 3
1 key.png 1 key - Turn left

2 key.png 2 key - Turn right

3 key.png 3 key - Boost

Player 4
1 key.png 1 key (Numpad) - Turn left

2 key.png 2 key (Numpad) - Turn right

3 key.png 3 key (Numpad) - Boost

Gameplay[edit | edit source]

A four-player race on Stardust Speedway with 1st and 2nd place indicators.

Players control a mini UFO using three keys that steer and boost their character forward while racing around a track. To complete the race, a UFO must loop through the track three times. Up to four players can play on the same track simultaneously.

In single player mode (aka "1 Player: Time Trial"), players race around the track with a single UFO and the time they take to finish the race with counts towards the leaderboard. After completing a race on this mode, the player can then race against a ghost of their best time.

In multiplayer mode (aka "2 Player", "3 Player" or "4 Player"), players race around the track until everyone but one player has finished. Players who complete the race first or second get a "1st" and "2nd" label above their UFO, respectively. If more than one player has not finished the race, players who have already finished the race are still able to move around the track, but the game will not recognize that they have completed more than three laps.

Tracks[edit | edit source]

There are three tracks in Go Go UFO that can be played in any order. Upon selecting a track, players can then choose which mode they want to play in as well as rebind any controls.

Stardust Speedway[edit | edit source]

Stardust Speedway

An evenly rounded square-shaped course with a large hole in the center.

Video
Level 1 starts at 0:05

Cosmic Collision[edit | edit source]

Cosmic Collision

A rounded square-shaped course with a longer and sometimes narrower path than Stardust Speedway. There are two thumper bumpers at the bottom, one on each corner of the outer square shape.

Video
Level 2 starts at 0:48

Space Hopper[edit | edit source]

Space Hopper

A track consisting of three segments. Players must boost themselves to other parts using springs at the end of each segment leading up to the checkered line.

Video
Level 3 starts at 1:40

Components[edit | edit source]

  • Meteorites - Fall from the top of the screen and explode upon collision with the track's ground. If a UFO is right underneath a meteorite, it will squash the UFO and inhibit the player's control for a very short amount of time. Appear in all tracks.
  • Thumper bumpers - When an UFO hits a bumper, it will cause it to bounce off in a different direction, depending on the angle of the trajectory. Only present on Cosmic Collision.

Credits[edit | edit source]

Artwork
Programming
Music

Unused and beta content[edit | edit source]

Text[edit | edit source]

Grey[edit | edit source]

Go Go UFO's image files contain pictures of grey coloured text. These include special characters and punctuation marks such as a forward slash (/), starting quotation mark ("), British Pound symbol (£), and a hyphen (-).

All of this text except the British Pound symbol is at the regular size of all other used text.

Green[edit | edit source]

Although green coloured text is used in the game, some of it in the game's files remains unused. These include:

  • A backwards slash that is darker in colour than the used font.
  • A plus sign (+)
  • A comma (,)
  • An apostrophe ('), which has the same appearance as the comma, except in a higher position
  • Parentheses (( ))
  • A question mark (?)

The unused brackets are different than the ones seen in the (c) nitrome ltd 2008 (www.nitrome.com) image seen at the bottom of the menu.

Blank sprites[edit | edit source]

A list of Go Go UFO's sprites with the blank image titled "tex2_exclamation"

Some images that are completely blank, but still have names. These names include:

  • text2_exclamation
  • text2_stop
  • text2_equals

Tracks[edit | edit source]

Track masks to all of Go Go UFO's tracks, including the unused one (bottom-right corner).

Each track in Go Go UFO has two components in the files: a mask and a guide. Track masks have their image file named track_mask and are pink, with the exception of track mask 1, which is white. Each track guide has the word "track" and "guide" in their file names, with a number connecting the two words between two underscores, eg. track_2_guide. Track guides are all coloured white.

Stardust Speedway uses track_mask_1 and track_1_guide, Cosmic Collision uses track_mask_2 and track_2_guide, and Space Hopper uses track_mask_3 and track_3_guide. There is also a large white rectangle with smooth corners with a small door-like opening close to the bottom and a medium sized opening close to the top that none of the tracks use. Its appearance is similar to Stardust Speedway's track mask and guide.

Music[edit | edit source]

The music for Go Go UFO is credited to Shockwave-Sound.com, and the game features one track that loops throughout the game. Although not credited directly, the track used in this game is an original MIDI track called "Trailblazer", which was composed by Bjorn Lynne[2].

Cameos and references[edit | edit source]

Nitrome cameos[edit | edit source]

Cameos in other Nitrome games[edit | edit source]

Cameos outside Nitrome games[edit | edit source]

  • Party - The green, purple and blue Mini UFOs make an appearance in the skin.

Cultural references[edit | edit source]

Gallery[edit | edit source]

Logos[edit | edit source]

Icons[edit | edit source]

Screenshots[edit | edit source]

Trivia[edit | edit source]

  • While the Nitrome 1.5 icons usually featured a screenshot of the game, Go Go UFO's Nitrome 1.5 icon did not feature any track seen in-game. Instead, it featured the track seen in the slider animation for the game, with the Mini UFOs being positioned over the track as their positions do not match any frame of the slider animation.
  • Go Go UFO and Calamari are the only Nitrome games that are both a mini and multiplayer game.

Notes[edit | edit source]

  1. Internet Archive Wayback Machine:http://nitrome.com/games/gogoufo/ (March 4th 2008) (first crawl of page)
  2. Lynnemusic.com: The Music of Bjorn Lynne, retrieved 17 November, 2019.