Bad Ice-Cream 2
Ice Beak | ← | Bad Ice-Cream 2 | → | Plunger |
Bad Ice Cream 2 is an action winter game released on December 21, 2012. The player controls an ice cream character as they try to collect fruit. This game was made a distributable game on March 22nd, 2013, and it was ported to HTML5 on May 27, 2020, being the second Nitrome game ported to said engine.
Controls[edit | edit source]
Player 1
- Move
- Create or break ice
Player 2
- Move
- Create or break ice
Levels[edit | edit source]
Bad Ice Cream 2 has forty levels.
Level 1[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 eggs
Fruit: 4 coconuts and 12 bananas
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Level 2[edit | edit source]
Incomplete section
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Enemies: 1 warthog
Fruit: 4 oranges and 12 watermelons
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Level 3[edit | edit source]
Incomplete section
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Enemies: 1 orange squid
Fruit: 4 oranges, 24 grapes, and 4 watermelons
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Level 4[edit | edit source]
Incomplete section
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Enemies: None
Hazards: Crusher ice blocks
Fruit: 8 coconuts, 10 grapes, and 4 pineapples
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Level 5[edit | edit source]
Incomplete section
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Enemies: 4 eggs
Interactive objects: Speed up tiles
Fruit: 32 cherries
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Level 6[edit | edit source]
Incomplete section
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Enemies: 4 trolls
Fruit: 12 lemons, 12 oranges, and 8 pears
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Level 7[edit | edit source]
Incomplete section
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Enemies: 1 green squid
Interactive objects: Frost tiles
Fruit: 10 coconuts, 16 oranges, 8 peppers
This is the only level where a green squid appears.
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Level 8[edit | edit source]
Incomplete section
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Enemies: 1 mosquito
Interactive objects: Frost tiles and pipes
Fruit: 4 oranges, 16 bananas, and 5 strawberries
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Level 9[edit | edit source]
Incomplete section
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Enemies: 4 trolls
Interactive objects: Campfires
Fruit: 16 bananas and 12 kiwifruits
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Level 10[edit | edit source]
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Enemies: 2 eggs
Fruit: 8 apples, 8 oranges, and 8 coffee beans
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Level 11[edit | edit source]
Incomplete section
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Enemies: 1 bucket
Interactive objects: Ice floor
Fruit: 4 bananas, 4 grapes, 3 lemons, and 20 watermelons
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Level 12[edit | edit source]
Incomplete section
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Enemies: 2 ice eaters
Fruit: 4 lemons, 8 oranges, and 8 strawberries
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Level 13[edit | edit source]
Incomplete section
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Enemies: 2 mosquitoes
Interactive objects: Cannon and frost tiles
Fruit: 4 bananas, 4 grapes, and 4 kiwifruits
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Level 14[edit | edit source]
Incomplete section
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Enemies: 4 green trolls and 1 blue cow
Hazards: Volcanoes
Fruit: 8 apples, 8 oranges, and 6 bananas
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Level 15[edit | edit source]
Incomplete section
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Enemies: 1 blue cow
Interactive objects: Teleporters
Fruit: 4 apples, 4 grapes, 4 oranges, and 4 watermelons
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Level 16[edit | edit source]
Incomplete section
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Enemies: 1 warthog
Interactive objects: Teleporters
Fruit: 16 apples and 8 carrots
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Level 17[edit | edit source]
Incomplete section
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Enemies: 1 narwhal
Fruit: 8 oranges, 8 carrots, and 7 pineapples
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Level 18[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 3 ice eaters
Interactive objects: Frost tiles
Hazards: Snow machines
Fruit: 20 apples, 52 bananas, and 31 lemons
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Level 19[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: None
Hazards: Crusher ice blocks
Interactive objects: Frost tiles
Fruit: 8 bananas, 16 grapes, and 8 strawberries
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Level 20[edit | edit source]
Incomplete section
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Enemies: 3 blue cows
Interactive objects: Speed up tiles and pipes
Fruit: 4 peaches, 8 bananas, and 8 strawberries
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Level 21[edit | edit source]
Incomplete section
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Enemies: 4 eggs
Interactive objects: Hot tiles
Hazards: Volcanoes
Fruit: 12 apples and 20 oranges
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Level 22[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 eggs and 1 troll
Interactive objects: Frost tiles
Fruit: 9 peaches, 4 bananas, and 6 watermelons
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Level 23[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 4 mosquitoes
Interactive objects: Pipes
Fruit: 12 bananas and 4 kiwifruits
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Level 24[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 warthogs
Interactive objects: Frost tiles
Fruit : 10 grapes, 8 lemons, and 16 watermelons
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Level 25[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: None
Hazards: Crusher ice blocks
Interactive objects: Speed up tiles
Fruit: 60 cherries
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Level 26[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 4 buckets
Fruit: 12 apples and 5 peaches
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Level 27[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 narwhals
Interactive objects: Cannon and frost tiles
Fruit: 10 peaches, 4 kiwifruits, and 12 oranges
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Level 28[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 warthogs
Interactive objects: Pipes
Fruit: 12 apples, 5 lemons, and 2 pears
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Level 29[edit | edit source]
Incomplete section
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Enemies: 1 duck
Interactive objects: Invisible blocks
Fruit: 8 blueberries
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Level 30[edit | edit source]
Incomplete section
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Enemies: 2 narwhals
Hazards: Snow machines
Fruit: 10 coconuts, 16 bananas, and 10 kiwifruits
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Level 31[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 blue cows and 2 trolls
Fruit: 16 coconuts and 4 blueberries
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Level 32[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 ice eaters
Interactive objects: Campfires and frost tiles
Fruit: 6 bananas, 8 grapes, and 10 kiwifruits
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Level 33[edit | edit source]
Incomplete section
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Enemies: 1 yellow cow
Interactive objects: Invisible blocks and teleporters
Fruit: 12 coconuts and 12 carrots
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Level 34[edit | edit source]
Incomplete section
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Enemies: 8 eggs
Fruit: 12 apples and 26 peppers
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Level 35[edit | edit source]
Incomplete section
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Enemies: 1 duck
Fruit: 34 cherries
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Level 36[edit | edit source]
Incomplete section
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Enemies: 4 buckets
Interactive objects: Invisible blocks
Fruit: 61 oranges
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Level 37[edit | edit source]
Incomplete section
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Enemies: 2 orange squids
Interactive objects: Teleporters
Fruit: 12 bananas and 12 strawberries
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Level 38[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 narwhals
Interactive objects: Frost tiles
Fruit: 13 peaches, 13 grapes, and 16 kiwifruits
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Level 39[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Enemies: 2 orange squids
Interactive objects: Ice floor
Fruit: 14 grapes and 16 watermelons
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Level 40[edit | edit source]
Incomplete section
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Enemies: 3 ducks
Interactive objects: Teleporters
Fruit: 8 grapes, 6 oranges, and 6 watermelons
1 player
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2 player
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Ending[edit | edit source]
Hazards[edit | edit source]
- Volcanoes - New hazards introduced in Bad Ice Cream 2. They fire out fire balls.
- Crusher ice blocks - New hazards that can crush ice blocks and move in set patterns.
- Snow machines - New hazards that can fire ice blocks into the air.
- Campfires - A hazard which can be temporarily put out by ice blocks, but will start up again in a few seconds.
Enemies[edit | edit source]
- Eggs (Bad Ice-Cream) - Hop back and forth in a straight line trajectory. If two eggs collide, they hatch into alligators and chase the ice cream characters.
- Buckets - Shoot snowballs when the ice cream character crosses their path.
- Ice eaters - Swallows ice blocks and shoots them at the player
- Narwhals - When one spots the ice cream character, it will charge at it. They can also break ice blocks
- Mosquitoes - Can swallow the ice cream character and fly. It will sometimes fall to the ground
- Warthogs - Able to create and destroy ice like the player.
Fruit[edit | edit source]
Main article: Fruit (Bad Ice-Cream)
As in the previous game, the player has to collect all the fruit in a level in order to progress to the next. Bad Ice Cream 2 introduces new fruit: coconuts, peppers, and blueberries.
Nitrome Touchy version[edit | edit source]
Bad Ice-Cream 2 was made Nitrome Touchy compatible on January 8, 2012. Touchy support allows up to four players to play simultaneously on one screen.
The screen displays a D-pad with the skin decorated to match the player's chosen character. Players move their ice cream scoop around the arena using the four directional keys. The right-hand buttons can be pressed to break and create ice.
D-pad skins[edit | edit source]
- Bad Ice-Cream 2 Controls Strawberry.png
Strawberry
- Bad Ice-Cream 2 Chocolate.png
Chocolate
- Bad Ice-Cream 2 Controls Sorbet.png
Sorbet
- Bad Ice-Cream 2 Controls Mint Choc-Chip.png
Mint choc-chip
- Bad Ice-Cream 2 Controls Bubble Gum.png
Bubble gum
Glitches[edit | edit source]
Highscores glitch[edit | edit source]
If a name like "nobodynsis" is selected as the player name, when they submit their score, the player's name will be blanked out.Nitrome later fixed this glitch on the third of January.
Level 34 glitch[edit | edit source]
When the player collects all the apples, and when all the peppers spawn, eventually the game will freeze. Unusually, the game's screen only freezes - the player can reset the level via clicking the gear at the top-right corner of the screen.
This glitch may be due to the amount of objects on the screen - an enormous amount of peppers melting ice blocks, the player, and the eight enemies in the level may have been too much for the game to handle, so the game has to slow down to handle everything.
Nitrome eventually revealed that the glitch was caused by an unstable lolipop in the level. Due to it being unstable, enemies and fruit could escape out of the level and slow down the game. Nitrome later fixed this glitch on the third of January.
Dying glitch[edit | edit source]
Sometimes, when an ice cream character dies, its melted remains may be under the ground partly.
Announcements[edit | edit source]
December 18th 2012[edit | edit source]
Nitrome revealed Bad Ice Cream 2 on this day, and also announced that the green ice cream's flavour is "mint choc[olate]-chip".
December 21st 2012[edit | edit source]
Nitrome releases the game. They also add that the game had many bugs, and that they had sorted out most of them. Nitrome was left with either releasing the game on the 21st or leaving it to be released after the New Year.
January 3rd 2013[edit | edit source]
Nitrome's first day in the office fixed many bugs in the game, including:
- The level 34 bug
- The frost tiles levels bow shows the correct information
- Nitrome fixed the highscores glitch that deleted the player's name when it was longer than a certain length
- Nitrome added the ability to restart a level with the tap of the R key.
January 8th 2013[edit | edit source]
Nitrome adds 4 player Touchy.
Reception[edit | edit source]
Bad Ice-Cream and Bad Ice-Cream 2 were one of Nitrome's most popular games of 2013[1].
Trivia[edit | edit source]
- Cows appear on the help screen of Bad Ice-Cream 2, however, they do not appear in the game.
References[edit | edit source]
- ↑ Nitrome on Facebook: Timeline: 11 December 2013 → comment by Nitrome: Bad ice-cream 1 and 2 has been one of the most popular games of the year., 13 Dec 13, retrieved 28 Nov 16.
v • d • eBad Ice-Cream series | |
---|---|
General | Bad Ice-Cream series • Bad Ice-Cream • Bad Ice-Cream 2 • Bad Ice-Cream 3 • Bad Iceberg • Ice cream characters |
Enemies | Trolls • Cows • Orange squids • Green squids • Blue squids • Pot creature • Log men • Blue cows • Ducks • Jumping ball towers • Horned yellow cows • Eggs • Warthogs • Narwhals • Mosquitoes • Buckets • Ice eaters • Cactus monsters • Sandworms • Udder cows • Starfish • Boots • Peppermints • Mimic aliens |
Interactive objects | Ice blocks • Arrow tiles • Frost tiles • Infected tiles • Hot tiles • Invisible blocks • Cannons • Pipes • Metal tiles • UFO • Speed up tiles |
Pick ups | Fruit |
Hazards | Campfires • Crusher ice blocks • Volcanoes • Snow machines |
- Pages with broken file links
- Articles with incomplete sections
- Bad Ice-Cream series
- Browser games
- Games
- Winter games
- Nitrome Touchy games
- Multiplayer games
- Sequels
- 2012 games
- Art by Giuseppe Longo
- Programming by Romain Macré
- Music by Dave Cowen
- Games with legacy programming
- Games with legacy art
- Level-based games
- Distributable games