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Mat Annal
Mat Annal is one of the founders, a director and a pixel artist of the game company Nitrome.
History[edit | edit source]
Mat Annal earned a a degree in graphic design[1] at university.
Both Mat and Heather worked at several agencies[2] doing various web projects[2], prior to creating their own company - Nitrome. Nitrome was created out of Mat and Heather's want of wanting to develop game's themselves[3]. At first, they entered the mobile gaming market [3], but within a year, moved to creating online games, as the mobile gaming market shifted in a direction contrary to what Mat wanted[3].
Mat did the artwork for Nitrome games early on, but later stopped doing that (as artists had been hired) and moved to just overseeing projects. Despite ceasing work on art, Mat's most recent work has been the art for Rainbogeddon, which is his first job on art since two years ago.
Art style[edit | edit source]
Incomplete section
This section is incomplete. You can help by adding the missing info.
Mat's art style used to comprise of small, cute characters with simple designs. This is seen in most of the earliest Nitrome games. Since 2006, Mat has acquired better skills, even though he no longer produces artwork regularly for Nitrome games.
Games[edit | edit source]
Mat Annal has been credited in a total of 57 Nitrome games.
No. | Game | Release date | Role(s) |
---|---|---|---|
1 | Hot Air | 6 December 2005 | |
2 | Sandman | 17 February 2006 | |
3 | Chick Flick | 6 April 2006 | |
4 | Roly Poly | 13 June 2006 | |
5 | Feed Me | 31 July 2006 | |
6 | Tanked Up | 28 September 2006 | |
7 | Scribble | 14 November 2006 | |
8 | Gift Wrapped | 1 December 2006 | |
9 | Frost Bite | 13 March 2007 | |
10 | Skywire | 29 March 2007 | |
11 | Space Hopper | 15 May 2007 | |
12 | Dangle | 9 July 2007 | |
13 | Hot Air 2 | 16 July 2007 | |
14 | Square Meal | 30 July 2007 | |
15 | Toxic | 8 August 2007 | |
16 | Magic Touch | 31 August 2007 | |
17 | Yin Yang | 18 September 2007 | |
18 | Off The Rails | 11 October 2007 | |
19 | Pest Control | 20 November 2007 | |
20 | Twang | 22 November 2007 | |
21 | Thin Ice | 28 November 2007 | |
22 | Jack Frost | 18 December 2007 | |
23 | Cheese Dreams | 10 April 2008 | |
24 | Snot Put | 28 April 2008 | |
25 | Skywire 2 | 5 June 2008 | |
26 | Small Fry | 30 June 2008 | |
27 | Mutiny | 8 July 2008 | |
28 | Onekey | 26 August 2008 | |
29 | Numbskull | 27 October 2008 | |
30 | Toxic 2 | 25 November 2008 | |
31 | Frost Bite 2 | 17 December 2008 | |
32 | Icebreaker Red Clan | 18 March 2009 | |
33 | Castle Corp | 25 June 2009 | |
34 | Twin Shot 2 | 20 July 2009 | |
35 | Icebreaker Gathering | 14 December 2009 | |
36 | Skywire VIP | 9 February 2010 | |
37 | Rainbogeddon | 2 February 2012 | |
38 | Skywire VIP Extended | 9 March 2012 | |
39 | Super Snotput | 7 June 2012 | |
40 | Skywire VIP Shuffle | 10 August 2012 | |
41 | Icebreaker: A Viking Voyage | 20 June 2013 | |
42 | Cheese Dreams New Moon | 5 December 2013 | |
43 | 8bit Doves | 27 August 2014 | |
44 | Endless Doves | 12 November 2014 | |
45 | Gunbrick (mobile) | 7 January 2015 | |
46 | Magic Touch: Wizard for Hire | 25 February 2015 | |
47 | Fluffball | 5 March 2015 | |
48 | Beneath The Lighthouse | 29 October 2015 | |
49 | Leap Day | 11 May 2016 | |
50 | Magic Mansion | 25 August 2016 | |
51 | Tower Fortress | 15 November 2017 | |
52 | In The Dog House (mobile) | 7 June 2018 | |
53 | Bomb Chicken | 12 July 2018 | |
54 | Spicy Piggy | 13 February 2019 | |
55 | Gunbrick: Reloaded | 9 April 2020 | |
56 | Super Leap Day | 6 August 2021 | |
57 | Shovel Knight Dig | 23 September 2022 |
Gallery[edit | edit source]
- Matt Annal as seen on pocketgamer.biz[4]
External links[edit | edit source]
Notes[edit | edit source]
- ↑ Matthew Annal (Nitrome) interview
FreeGamesNews: Can you tell us a bit about your background?
Mat: Both me and Heather have degrees in Graphic Design - ↑ 2.0 2.1 2.2 GotoAndPlay - Spotlight:Nitrome
Q: We'd like to know a little about your background. When did you guys started making games and how did Nitrome start?
A: Nitrome started in late 2004. Me and the other owner Heather had previously worked for several agencies doing various web projects and wanted to get into an area that would allow us to develop original games. - ↑ 3.0 3.1 3.2 3.3 MochiMedia - Developer Spotlight: Nitrome
MochiMedia: Tell us a little bit about yourself, your background, and Nitrome. What brought you to develop flash games?
Mat: ...decided to start our own company to make games for the mobile games market that was immerging [sic] at the time. We didn’t really have the funds to take a mobile game to market so we ended up doing it as a sideline to more client web projects. After about a year we decided the mobile market had moved in a different direction to the one we wanted to head in and decided to concentrate more on what we knew which was web games. - ↑ [1] The site was linked on one of their facebook posts.
v • d • eNitrome Staff | |
---|---|
Game artists | Giuseppe Longo • Gustav Kilman • Helm • Jay D Smith • Jon Annal • Joseph Gribbin • Markus Heinel • Martin Wörister • Mat Annal • Simon Hunter • Stefan Åhlin |
Programmers | Aaron Steed • Andrew Gardner • Arthur Guibert • Carl Trelfa • Chris Burt-Brown • Gabriel Farfan • Heather Stancliffe • Ignatus Zuk • John Kennedy • Luis Jose Romero • Marcin Zemblowski • Marcus Schrock • Piotr Grodzki • Romain Macré • Stuart Allen • Thomas Ferrer • Tomas Normand |
Musicians | Dave Cowen • Eirik Suhrke • Lee Nicklen • William Bard |
Website developers | Jack • Tom McQuillan |
See also |