Jam:Dream Trek

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Dream Trek is an adventure platformer created by Jacob Klusaw for the Nitrome Jam under the theme "Dreams". The player is the Dream Trekker, with the objective of navigating through the Dark dream world and collect the five Moon Keys needed to open the portal.

Controls[edit | edit source]

  • Left.png Right.png Left and right arrow keys - Move in respective direction
  • Up.png Down.png Up and down arrow keys - Move vertically on ladders
  • X key.png X key - Jump
  • Z key.png Z key - Shoot (once powerup is collected)

Gameplay[edit | edit source]

The game is set in a single expansive area that the protagonist can navigate through the use of the arrow keys. Players must obtain the Moon Keys found within the area as well as a super powerup that is necessary for collecting them all.

Walkthrough[edit | edit source]

Video
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Ending[edit | edit source]

Penguin 1.png This collapsible box contains a spoiler! Use [show] to reveal.

After crossing the portal, the player is sent to a black screen that reads in blue text "Thanks for playing!".

Dream trek ending.png

Interactive objects[edit | edit source]

  • Moon Keys - These are necessary to complete the game and are scattered through the dark dream world. Collecting all five opens the portal.
  • Star - This powerup allows the Dream Trekker shoot balls that can destroy grey blocks.
  • Portal - The portal stays inactive until all Moon Keys are collected. Touching it when it's active takes the player to the ending.
  • Destructible blocks - Destructible blocks can be found locking places that are required to complete the game. They can be destroyed by shooting them with balls.
  • Ladders - Ladders can be climbed to reach high places. They can be either on the floor or in mid-air.

Development[edit | edit source]

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Gallery[edit | edit source]

Trivia[edit | edit source]

  • This is one of the few Nitrome Jam games that features no enemies or hazards at all, with the only way to kill the Dream Trekker is by falling into a pit.