Jam:Baku: The Dream Eater
Baku: The Dream Eater is a top-down platform game created by ChrisJeff Games for the Nitrome Jam under the theme "Dreams". The player controls a young dream eater named Baku who goes to a house in midnight to eat dream bubbles while trying not to get caught by any of the sleepers found there.
Controls[edit | edit source]
- Arrow keys - Move
- Z key - Eat dreams
- X key - Disguise self
Gameplay[edit | edit source]
The player needs to navigate their way around the house while avoiding obstacles. Certain objects respond to Baku's touch and may fill the "Alert" meter on the bottom of the screen. If the meter reaches its peak, a scene plays where a person wakes up and confronts Baku, forcing the player to restart. Once the player has filled their Energy meter, they can disguise Baku in order to reset the Alert meter.
Walkthrough[edit | edit source]
Video |
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Ending[edit | edit source]
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Interactive objects[edit | edit source]
- Dream bubbles - Baku can eat dream bubbles to fill the Energy metre on the left side of the game screen.
Hazards[edit | edit source]
- Noisy objects - Noisy objects are scattered all around the house Baku is in and cause the alert bar to go up in various degrees.
- Dogs - Like the noisy objects, the dogs can be woken up if Baku is near one of them to cause the alert bart to go up.
- Rats - Two rats are located near and inside the kitchen and they act like noisy objects.
Glitches[edit | edit source]
- If Baku gets caught and the player chooses to retry, the music stops playing. This also happens if the player completes the game and returns to the titlescreen.
Development[edit | edit source]
Development of Baku: The Dream Eater started late on the Nitrome Jam's time limit.[3] With only having three days to make the game, the team couldn't add all the features that were originally planned.[4] The game was thought as a challenging stealthy top-down game since the beggining[5], and as the game was being developed, more features were slowly being added, like walking around increases the alert bar or the addition of more rooms to the house.[6] Baku was named by Yuya Takeda, one of the team members.[7]
Gallery[edit | edit source]
The game's menu
References[edit | edit source]
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v • d • eBaku: The Dream Eater | |
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General | Baku: The Dream Eater • Baku • House • Sleepers |
Interactive objects | Dream bubbles |
Hazards | Noisy objects • Dogs • Rats |
v • d • eNitrome Jam 2014 | |
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General | Nitrome Jam • Jam 2014 |
Nitrome teams | 8bit Doves • Computer Dreams • Loop • Nite Nite • Rockitty: 9 Lives • Run Bonita Run • Sleepless Pug |
Other developers | A Kitty Dream • Baku: The Dream Eater • Cloud Chap • Dream Hopper • Dreamin' Brothers • Dreamtrain • Dream Trek • Dreamventures • Emprise of Stratus • Frantic Dream • Guardian of the Brain • In drmzzz • I sometimes dream... • The Lucid Dreamer • MareEx • The Mind • Nitromare • OCD Dream Bot • Oneironaut • Psy Cop • Ratmaze Nightmare • Slumberland • Teddy Gear • Yellow Dreamer |
See also: Games made by Nitrome • Published games |