Holographic screens
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Holographic screens are interactive objects in the game Fault Line.
Appearance[edit | edit source]
Lights on the ceiling project them onto the level. The screens are basic screens, with a light coloured light floating across it, moreover, the screens are semi transparent.
Game information[edit | edit source]
The screens are basically up for teaching the player what to do. Zapo is represented as a small rectangular person, with the target reticule being a bit smaller then the usual one.
They first, and only appear on level one to teach the basics of Fault Line, including how to move and how to make a fault line. They don't appear in further levels as there is nothing left to teach.
Gallery[edit | edit source]
A holographic screen showing how to make a fault line
Trivia[edit | edit source]
- The holographic screen is the first sign ever to be made by Nitrome in a game not to use text, instead, use actions and images. All previous signs were just text, explaining to the player what to do. This may have played a part in leading to the success of Fault Line.
- This also may have lead to the use of signs without words in other games, such as Steamlands.
v • d • eFault Line | |
---|---|
General | Fault Line • Fault Line (action) • Zapo • Holographic screens |
Hazards | Mines • Lasers • Sphere shooting squares • Rotating spike platforms |
Interactive objects | Restart pads • Teleporter pads • White nodes • Line deactivation switches • Liquid holding blocks |