Hazards (Tower Fortress)
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A list of hazards in the game Tower Fortress. All hazards will damage the player on touch and cannot be parried with spin jumps.
Spikes[edit | edit source]
Main article: Spikes
In Tower Fortress, Spikes can appear on floors, walls and ceilings. The Hard Boots upgrade renders the player immune to floor spikes only.
Sawblades[edit | edit source]
Sawblades are seen moving back and forward in a straight path, and are often found in patches of four.
Grinders[edit | edit source]
Grinders are only seen in the Vault levels, and are always situated at the bottom of the screen. They will slowly rise up at a constant speed, destroying parts of the level as they go. They act as an autoscrolling section of the game.
v • d • eTower Fortress | |
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General | Tower Fortress • Sara (Suits) • Zones • Upgrades |
Bosses | Spider King • Wizard Lord • Pod Master • Goo God |
Enemies | Bats • Flies • Shell heads • Spiders • Frogs • Demon skulls Flying eyeballs • Wizards • Ghosts Drill heads • Spiked shell heads • Drillers • Pyros • Demon eyeballs Knights • Archers • Guardians |
Weapons | Shotgun • Machine Gun • 3-Way • Flamethrower • Laser • T-Gun • Double M.Gun • Bubble Gun • Magnum • Homing • Tornado • Boomerang • Rubber Gun • Fork Gun • Lightsword |
Pick ups | Chests • Medipacks • Keys • Gems • Goo |
Hazards | Spikes • Sawblades • Grinders |