Template:Leap Day enemy section
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Description
This template is used for each enemy in the Enemies (Leap Day) article.Parameters
Parameter | Description |
name | Name of the enemy. |
image | Image code, written as Image name.ext
|
imagerowspan | Optional - How many table rows should the image span? Default is 3. Added to compensate for smaller images. |
themes | Theme or themes in which this enemy appears in. |
named | Optional - Put yes if the enemy is officially named.
|
first | The first level this enemy appears in (default "Unknown") |
movement | The enemy's movement pattern, can include speed in relation to the player. |
contact | What happens when the player comes into contact with the enemy. |
behaviour | Behaviour of the enemy. |
killjump | Does the enemy die when jumped on top of? (yes, no) |
killscrambled | Does the enemy die from a Scrambled shot? (yes, no) |
killhardboiled | Does the enemy die when in contact with a powered up Hard Boiled? (yes, no, stun/stunned) |
killhelper | Can the Yolk Helper kill this enemy? (yes, no) |
killstar | Does the enemy die when you run into it with the Invincibility Star powerup activated? (yes, no) |
gallery | Optional - Appends a gallery to the bottom of the template |
gallerycollapse | Optional - Set to yes if you want to the gallery to be collapsed by default.
|
Sample output
Example 1
{{Leap Day enemy section |name = Mr. Cloud |named = yes |themes = Windy |image = Leap Day Mr Cloud.png |imagerowspan=2 |first = December 7, 2017 |movement = *Stationary unless in close proximity with the player *Faster than player when dashing |contact = Deadly from all angles |behaviour = This is the enemy's behaviour |killjump = no |killscrambled = yes |killhardboiled = yes |killhelper = no |killstar = |gallery = {{gallery table |FruitBat.png|This fruit bat. |FruitBat2.png|That fruit bat. |FruitBat3.png|A fruit bat. }} }}
gives...
Example 2
{{Leap Day enemy section |name = Slot Block |named = |themes = Casino World |image = Leap Day - Slot Block.png |first = May 13, 2019 |movement = Quickly slams in the direction its arrow points to |contact = Solid from all angles |behaviour = The enemy's reel will spin... |killjump = no |killscrambled = no |killhardboiled = no |killhelper = no |killstar = no |gallery = }}
gives...